#6 - Adam Smith on Answer Set Programming
February 15, 2024 • 73 Minutes
Adam Smith talks about Answer Set Programming, and how he’s used it in game design, information visualization, and other areas.
Show notes
Torsten Schaub at Potsdam University
Several of his presentations contain the formula:
ASP = DB + LP + KR + SMT^n
- ASP: Answer Set Programming
- DB: Database
- LP: Logic Programming
- KR: Knowledge Representation
- SMT: SAT Modulo Theories
SAT solver: Boolean Satisfiability
this refraction game that I had made a puzzle generator for
Described in Adam’s dissertation.
the Potassco tools from University of Potsdam
A book called Procedural Content Generation in Games
There’s this idea due to Kate Compton … of the 10,000 bowls of oatmeal problem
http://www.galaxykate.com/blog/generator.html
We modeled a design space of information visualizations, line plots and scatter plots and bar charts
a Python library called Clorm .. so that you can define your problem instances with Python objects
the concept of elaboration tolerance that when someone gives you some clarification about how your domain works, can you incorporate that change by just adding more code to add more choices or more constraints?
John McCarthy’s paper on elaboration tolerance
a paper from Google DeepMind … describing a system called the Apperception Engine
“Making sense of sensory input”, Evans et al
taught a class called Applied ASP a few years ago
Lecture slides, programming assignments, reading assignments here: canvas.ucsc.edu/courses/1338
Once you want to write a program that’s more than 30 lines long, how do you profile it? How do you test it? How do you deploy it?
Slides from a talk about Adam’s test automation framework: Unit Test Automation for ASP with Ansunit
Try ASP from your browser: https://potassco.org/clingo/run/