Displaying episodes 1 - 7 of 7 in total

#6 - Adam Smith on Answer Set Programming

Adam Smith talks about Answer Set Programming, and how he's used it in game design and other areas.Visit the show's web page: thesearch.spaceShow notes| Torsten Schaub...

#5 - Kevin Feeney on TerminusDb and the Semantic Web

Kevin Feeney talks about different kinds of graph databases, the role of logic in the Semantic Web vision, the shortcomings the technologies created to fulfill that vi...

#4 - Markus Triska on constraints and the power of Prolog

Markus Triska talks about his work on Constraint Logic Programming packages, writing robust software, modern features of Prolog systems, and the future of logic progra...

#3 - Chris Martens on narrative generation

Chris Martens talks about using linear logic programming to generate interactive narratives, and various ways to apply logic to games and digital arts.

#2 - Ryan Brush on retaking rules for developers

Ryan Brush talks about Clara, a rules engine written in Clojure, and how to close the semantic gap between specification and implementation.

#1 - The Poet of Logic Programming

An interview with Robert Kowalski, the co-creator of the field of logic programming and of the language Prolog. The conversation ranges over the history of Prolog, the...

Trailer

Felix introduces the podcast and briefly explains what logic programming is.

© Holmgren Interstellar, 2020